![]() He is fought on Dream Land 64 for his unlock battle. He is unlocked by completing 1P Game on normal difficulty or higher with only 3 stocks and without using a continue. Ness is a playable character and is the only EarthBound character in Super Smash Bros. It functions as a shield surrounding Ness which absorbs energy based projectiles such as fire or ice and heals Ness as a result. However if the player hits Ness with it, Ness will be launched like a missile which is very powerful and as it sends him far it can be used as a Recovery to get him back to the stage if he gets launced. Ness fires a ball of lightning that can be controlled by the player, which damages an opponent upon contact, but disappears as it does. Characters will get trapped in the flame piller as they also gradually take damage, making it a useful move for racking up damage and combos. Ness fires a lightning bolt that ignites into a piller of electrical fire upon hitting an opponent. PK Fire is Ness's neutral special in the original Super Smash Bros, and his side special from Melee onward. It is a damaging move that gets stronger as the player charges it, when fully charged it is a powerful move that deals a lot of damage and can KO at low percentages. Ness has a variety of different PSI moves used for his special attacks: PK Flash is his neutral special starting in Melee. ![]() Throughout the series, Ness is classified as a middleweight character with slow ground movement, and above average aerial speed.
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